The Gaming Industry Is Nearing A Crash, Says Boogie2988

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Apparently prophets of doom haven’t faded out, they just went online. Hugely popular gamer Boogie2988 has just foretold of the second major crash of the gaming industry. The first one occured in the early 80s when video games looked to be a passing fad and developers couldn’t give them away. The NES system largely saved the industry. Now we’re looking towards another industry crash, but there doesn’t seem to be any NES-like messiah in sight. So things could get interesting.

A large reason for this modern crash, says Boogie2988, is loss of consumer confidence. Too many overpriced and shitty games are clogging up the pipeline and consumers are having a hard time determining what to spend their money on. This is just one of a few facets that Boogie2988 has noticed that seem to bear relation to that earlier crash (we don’t want to give his entire video away).

Of course a key separation between that historic early crash and the one Boogie has foretold of … is our old friend YouTube. Yup, the same medium that Boogie2988 makes his living off of should be a major stymie to a repeat crash. See the proliferation of gaming videos and Let’s Plays provides an invaluable (and early) insight into what a game has to offer. The easiest way to determine if you think a game will be worth your hard-earned dollars? Let someone else make a quick video about how the game rules (or sucks).

Screen Shot 2014-09-16 at 11.55.21 AMWe’ve already seen terrific examples of this in the recent past with gaming companies actually attempting to ban people for posting negative reviews. Typically, one would find that to be a pretty big hint that the company and their entire canon should be scrutinized closely.

We’re not saying Boogie2988 is wrong — far from it. We definitely trust his video game savvy over ours — but with more nuances and resources available for gamers than ever and the gaming industry’s progression we’d speculate that a crash, if anything, would result from technology reaching a threshold in terms of what games look like. But even then, with the success of Minecraft, clearly people are okay with taking a step back in exchange for dynamic content. Is gaming cyclical? Most likely (really it hasn’t been around long enough to provide a definitive answer here). Will it experience peaks and valleys? Absolutely — everything does. So are we heading for this crash? Let’s just say Boogie2988 is building an ark and we haven’t even felt the raindrops. When we do, we’ll be the first ones to dress up in a horse costume and sneak on board.

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