Far Cry Primal Trailer – 7 Burning Questions Raised by the Trailer

The Far Cry Primal trailer looks awesome, but it leaves us with as many questions as answers.

The Far Cry series has come a long way in the past decade. Originally a somewhat frustrating first-person shooter series that at times felt like a glorified tech demo, the most recent games have developed into top-notch action-stealth adventures that are not afraid to take risks like hunting Yetis or the mysterious Blood Dragons.

With its newest game, Far Cry is turning things back. But instead of remaking the first game (again), Ubisoft is going all the way to 10,000 BC with Far Cry PrimalThe publisher released the first trailer for Primal last week, and while it looks promising, it raises a lot of questions about how a series known for its modern gadgets is going to work in a setting thousands of years before the invention of gunpowder.

7. Will the gameplay still allow for action?

Far Cry Primal Trailer

We’ll ignore the fact that a back quiver of arrows never really happened outside the movies. Look it up!

Part of what has made the Far Cry franchise so popular is the ability to tackle each new objective in a variety of ways. A well-planned stealth strategy is usually the cleanest way to get things done, but if you don’t want to mess with all that trial and error, you can just grab the biggest gun available and play Rambo. Primal is set in the Stone Age, so it’s unclear if it’s going to be as action heavy as past games. Obviously there are spears and bows that will allow for stealth, but will there be any opportunities for action? A machine gun that fires spears would be kind of awesome, but it would also look pretty silly given the setting, which appears to be going for a more realistic look. Hopefully there will be some weapons available for those of us who prefer to take on situations guns-blazing.

6. How much focus will there be on melee combat?

Far Cry Primal Trailer

That is a mean lookin’ stick

Far Cry games have always been great for letting players stalk enemies, distract them with a strategically thrown rock, and then go in for the kill with a knife, but melee combat has never been known as its strong point. The end of the trailer shows the player, torch in hand, creeping through a wooded area when a couple rival tribesman rush towards him brandishing clubs. Games like Zeno Clash and The Chronicles of Riddick have shown that first-person melee combat can be a lot of fun when done right, so it will be interesting to see what kind of system Ubisoft has developed.