What exactly will the Wolf Link amiibo do?
Thursday’s Nintendo Direct was packed to the brim with so much news to let us know that, despite all setbacks, the big N is still alive and kicking. Their first announcement (albeit their most predictable one) was that The Legend of Zelda: Twilight Princess would be getting remastered for the Wii U.
Nintendo has already experimented with this in the past by releasing The Legend of Zelda: Wind Waker HD and it was a great success. There’s no doubt that they could do it again. But part of the reason Wind Waker was so well-received was that it added new features and removed some negatives of the original game.
Nintendo has said that they will go down a similar route with Twilight Princess HD. Here’s what we hope they will add in.
5) A Brighter Palette
The huge complaint with Twilight Princess was that it was “too dark.” Personally, I didn’t mind the overall tone of the game, I did not however, enjoy the colors throughout my experience. The world itself always seemed covered in constant fog that blurred lines and meshed everything together in a way that made it look substantially unattractive. Hyrule Field is supposed to be a bright, beautiful place to gracefully ride Epona into the sunset. It was not so in Twilight Princess.
With that, I hope that Nintendo takes note of this and goes for a brighter feel for the remake. Not only do I hope they get rid of the “fog,” but also brighten the palette a little bit. They are running on Wii U hardware now, they can really make things stand out and look gorgeous.
4) Seamless Gameplay
This is an addition that is all but confirmed, but I include it because it’s still incredibly important. An issue with not just Twilight Princess, but many games in the Legend of Zelda series, has been map and inventory management, usually requiring a pretty tedious swapping of items. Nintendo solved this issue in Wind Waker HD as well as Ocarina of Time 3D by having the map and inventory on the second screen. It kind of breaks the immersion when you have to bring your journey to a screeching halt every five minutes.
It’s very likely Nintendo will fix this, because of the previously mentioned remakes. I’d be quite appalled if they didn’t.
But there’s another step Nintendo could take with the added Wii U horsepower. It might take some additional work they’re not willing to put in for a remake on a dying console, but Nintendo could make the different regions of Twilight Princess, which loaded separately on the Wii and GameCube versions of the game, into a single, seamless open world.
3) Better Controls
While the Wii was a fantastic system with amazingly intuitive controls, some games didn’t make excellent use of them. I’m probably going to get a lot of hate for this, but I do not believe that Twilight Princess made good use of the Wiimote and nunchuk. Nor do I believe that they needed it. I much prefer the Gamecube version of the game for this reason. Personally, I believe that as far as the Zelda experience goes, the solid controls lend themselves better to the games over the motion controls (there are some exceptions though).
What I hope they will do with Twilight Princess HD is put more favor in the Gamecube controls as opposed to the Wii controls. Not only that, they could significantly increase the accuracy of aiming and looking around by using the gamepad. I’m sure they could even add in some touchscreen controls as far as quick travel goes as well, which would be more than welcome during gameplay.
2) Good Amiibo Support
It was a nice turn of events to learn that Twilight Princess HD would not only be coming with amiibo support, but also a special Wolf Link amiibo. Hopefully they won’t go cheap on the functionality that the amiibo will give in the game. Don’t get me wrong, Wolf Link looks great, but there are are only a few titles where there’s actually been a good in-game reason for getting an amiibo. What I’m afraid of is that we’ll only get special costumes or new equipment. What I hope will happen is that special amiibo will unlock some new dungeons. If not that, maybe we could even get some new runs for the Cave of Ordeals, or even some new challenges to take on.
1) Up the Difficulty
Another huge complaint with Twilight Princess was that the bosses and the puzzles were much too easy. After playing through the game, I agree. It didn’t take me long at all to figure out how to move onto the next floor or take down another heart on the boss. I hope Nintendo will realize this and either make the game harder, or possibly add in a Hero Mode like they did with Ocarina of Time and Wind Waker HD. I can only imagine the wonderfully nightmarish experience that would be the Sky Dungeon on hero mode. It makes me want to throw my controller in (thrilled) frustration just thinking about it.
Twilight Princess HD is looking to be a decent remake of a beloved game with plenty of new features to encourage seasoned players to return after ten years. With the right additions and upgrades, it could definitely be up on the same level that Wind Waker HD was. Get ready to return to Hyrule.
What are your thoughts? What other features should be included in Twilight Princess HD? Let us know down in the comments!