Now that Star Wars Battlefront is finally out, here are five other Star Wars games that badly need sequels…
The release of Star Wars Battlefront this holiday season answered the prayers for a sequel of many fans who have plunged hundreds of hours into the first two games since they were released a decade ago. And while fans haven’t been entirely receptive to some of the changes made in this version of Battlefront, the general consensus is that it’s a fine sequel to two of the best Star Wars games.
While there have been plenty of Star Wars games over the years, there haven’t been that many other truly great Star Wars games, and when George Lucas and Lucasarts still owned the franchise, they seemed strangely hesitant to greenlight sequels to those games, or any other games that looked remotely good. The dysfunction inside Lucasarts in its last years has been well-documented.
But now EA has the rights to develop Star Wars games for the next ten years. No doubt that will mean a lot of games based on the sequel trilogy that kicks off with The Force Awakens, but hopefully EA also gets around to making sequels to these classics as well.
5. Star Wars: Knights of the Old Republic II
While George Lucas was disappointing everyone with the prequel trilogy, Bioware and Obsidian crafted two of the greatest RPGs of all-time (that just happened to have the Star Wars license) in Knights of the Old Republic I and II. A lot of the ideas in these games, like exploring the galaxy in your own ship and semi-real-time combat that can be paused to add additional commands were further developed over the past decade in Bioware’s Mass Effect and Dragon Age franchises. A sequel that lets Bioware show off everything it’s learned as a developer since the first game would be absolutely killer, and since EA now owns Bioware, there’s really no legal issues that would prevent the game from happening. Unfortunately, for whatever reason, EA seems intent on only putting more money and resources into The Old Republic MMO.
4. Star Wars Jedi Knight II: Jedi OutcastA lot of third-person Star Wars games have tried to nail down what it feels like to be a Jedi. The last game that went down that route, The Force Unleashed II, was not very well-received, but if EA looked a little further back into the history of the franchise, they could find a much better game to build a series on. Back in 2002, Jedi Outcast gave players the perfect combination of lightsaber battles (with a surprisingly complex move set) and force powers. The game even had solid shooting mechanics if you wanted to use a more clumsy or random weapon from a less civilized age. Jedi Outcast does take place after Return of the Jedi, so Disney may be reluctant to let EA make a direct sequel because the company is trying to clean up Star Wars canon, but there’s no reason that a lot of these ideas couldn’t eventually be translated into a sequel trilogy game.
3. Star Wars Episode I: Racer
For all the terrible things that The Phantom Menace unleashed on the world, like Jar Jar Binks and midichlorians, at least it also gave us a fantastic Star Wars game with this title that further explores the sport of podracing. The game featured all of the racers seen for just a few minutes in the movie racing on courses all over the galaxy. It was basically F-Zero with a Star Wars coat of paint, and it actually looked even better than the F-Zero game that also came out on the N64 around the same time. Having been released in 1999, the game really shows its age now, so a sequel on the current generation of consoles would be welcome.
2. Star Wars: Masters of Teras Kasi
Let’s get this out of the way first: Masters of Teras Kasi is not a good game. Even when it was released back in 1997 for the original Playstation, it was panned for being clunky and shallow. And the name is just stupid.
But the idea is brilliant. Take a bunch of Star Wars characters and have them fight it out in 3D Soulcalibur and Tekken-inspired combat. It’s a shame that no one else has tried to make a Star Wars fighting game since this one (it was that bad that it apparently scared other developers off the concept). But if EA were up for the challenge and included characters from the prequel and sequel trilogies, it could have a real hit on its hands. Even better, Disney could hand the Star Wars license over to Capcom for a crossover fighting game featuring its other major property, Marvel Comics.
1. Star Wars: Republic Commando
Rainbow Six set in the Star Wars universe. That was the basic idea behind 2005’s Republic Commando, another great game inspired by the disappointing prequel trilogy. In it, you lead an elite squad of clone troopers that can be commanded to complete objectives and take out enemies. So many Star Wars games focus on Jedi and Sith that it seems like developers forget how much other material there is to delve into, but Republic Commando is a great example of what can be accomplished with a little creative license. Considering how immensely popular first-person shooters have remained over the past decade, and how much more impressive a sequel could be with modern technology, EA would be stupid to pass on reviving the Republic Commando franchise after Battlefront.